If you fail to do this, your game wont crash nor will your savegames be destroyed but distant meshes will be strange, out of line or simply not appear.ĩth Wonder is that dude. This includes that one tiny file called 'bashed patch' at the very end. Notes: TES4LODgen MUST be ran every time load order changes, also if you change something in your Installers tab that affects related LOD files.The tools for this are known as 'LOD Generators'. However technical all this sounds, this results in the necessity to rebuild LOD every time a mod is added, removed or changed in both loadorder and installation order that affects these quadrants – like for example 'Qarls Texture Pack' or 'RAEVWD'. Further they depend highly on loadorder and the heightmap used in each cell. Now, as landscape mods and such changing exterior cells are added, these quadrants realign themselves. LOD is built on the basis of quadrants of four adjoining blocks of 32x32 cells. Not all mod (replacer) packages do provide all necessary files related to LOD/VWD and therefor the player runs into strange views.
These are different than the static objects you see from far – also known as 'Visible while Distant' objects (VWD). LOD (.lod) data files are necessary to view landscapes that are distant in the middle-ground or background. This means to restart it before rebuilding the Bashed Patch and/or restarting after adding, installing, removing, and changing mods. This is be because Wrye Bash saves the Installers placement, markers and what you had installed/uninstalled when the application is properly closed.